I have never done this before, so maybe I am a bit lazy in my old age (over 60) to learn something that will go away with an official release of AN.Īlso I understand I will need to change all my nodes to use the new ErrorHandling routines rather than label messages. I am a bit reluctant to go with 2.8 just now as it seems to change every day! I have this version:īut I don't have AN for it yet, I guess it's a time issue of getting down to learning how to compile AN for Blender. Īny help gratefully received as one day I hope to be able to make my own full AN Add-on for 2.8.Īre you asking what features were added fro, 2.0 to 2.1 for b2.79? I think it was everything that went in on. ![]() This is where I installed them and think there were some other bits that also got installed there: whl files from, but it might be better to copy these libraries to a sub-directory of AN and reference them from there (environment variable perhaps?), I am thinking of the Blender-App/Resources/./Site-Packages entries for these two libs. Some of my nodes depend on PyGame and SoundDevice python libraries, so can I add these into the Add-on and if so how? I know where to get the.Can I add my own nodes to the source to make a modified installation for myself?.What do I need to do to make an installation zip file?.if not where do I get the latest source code from?.Are you planning a release of 2.1 for Blender 2.79?. ![]() You said in another thread that I can install AN 2.1 on my Mac, but I have no idea how to do this, or where to get the full source from, having spent a lot of time looking for such a release, so:
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